Job Crafting: How to Reshape a Job You Mostly Like
Job crafting is the set of changes you make yourself to the tasks you do, the people you work with and the way you see your work.
The aim is that a job you mostly like fits you better.
It does not require a new title or a new job description.
It works in the space most jobs leave open:
- how you do the work
- how much of each part you do
- who you do it with
- what you think it is for
This guide is for employees and staff in mentoring programs who are not looking to leave.
They have noticed that parts of their work drain them or no longer stretch them.
It explains the three kinds of crafting, four practical moves and worked examples from three different roles.
It also shows how to design a small experiment with your mentor.
Where does the idea of job crafting come from?
Amy Wrzesniewski and Jane Dutton introduced the term in 2001.
Their starting point was that employees are not passive holders of a job someone else designed.
People constantly adjust the boundaries of their work.
They adjust what they take on and how, who they interact with, and how they think about the work as a whole.
Those small adjustments change what the job means to the person and how they see themselves at work.
Later, Maria Tims, Arnold Bakker and Daantje Derks built a scale to measure job crafting.
They described it as four kinds of moves, which are often easier to act on than the abstract boundaries.
Both views are useful, and this guide uses them together.
What are the three kinds of job crafting?
- Task crafting. Changing what you do, how much of it, or how. A support specialist who starts writing short help articles for the questions she answers most often has crafted her tasks. So has an engineer who volunteers to run the team’s onboarding sessions.
- Relational crafting. Changing who you work with, how often, and in what way. Examples are asking a senior colleague for a monthly half hour, or pairing with someone from another team. Moving a difficult weekly meeting to a shorter written update is relational crafting too.
- Cognitive crafting. Changing how you see the work. A hospital cleaner who sees her job as part of patient care, not only as cleaning rooms, is doing the same tasks with a different meaning. This is the subtlest kind. It should not become a way of talking yourself into accepting a job that does not suit you. Used honestly, it reconnects the daily work with who it serves.
What are the four moves you can make?
Tims, Bakker and Derks describe four dimensions.
In practice they work as four questions you can ask about your own job.
- Increase structural resources. What skill could I build, or what control could I gain over how I work? For example, learning the reporting tool your team depends on, or agreeing that you set the order of your own tasks.
- Increase social resources. Who could give me support, advice or feedback? For example, asking a colleague to review your work before it goes out, or asking your manager for ten minutes after each project.
- Increase challenging demands. What new, stretching work could I take on? For example, volunteering for a project in an area you want to learn, or taking the lead on one client.
- Decrease hindering demands. What gets in the way without adding anything? For example, a report nobody reads, or a meeting that could be an email. This move needs the most care. One person’s hindrance can be another person’s dependency.
These four moves connect to a wider line of research.
Wilmar Schaufeli and Arnold Bakker found that burnout was predicted mainly by job demands (and a lack of resources).
Engagement was predicted only by job resources, such as support, feedback and the chance to learn.
That is a good reason not to focus only on cutting demands.
Three of the four moves add something.
What does job crafting look like in practice?
Three illustrative situations, composites rather than real people.
Each has a first idea, a better version, and a first step.
A sales operations analyst, four years in, bored.
- What drains her: building the same weekly pipeline report by hand.
- First idea: “Ask to stop doing the report.”
- Better: automate most of the report over three weeks. Use the time saved to sit in on two client calls a month, which she has never done.
- Kind of crafting: task (automate), challenging demand (client calls), and relational (getting to know the account managers).
- First step: tell her manager what she plans to automate. Ask which two account managers would welcome her on a call.
A program officer at a nonprofit, committed but exhausted.
- What drains him: constant donor reporting, while the field work that brought him to the organization shrinks.
- First idea: “Do the reporting faster.”
- Better: agree with the communications colleague that he supplies one field story a month, which she turns into donor material. Reporting then becomes a reason to stay close to the field.
- Kind of crafting: relational (a new working relationship) and cognitive (reporting as a way of telling the program’s story).
- First step: a half-hour conversation with the communications colleague about what she actually needs.
A software engineer who likes her team but feels invisible.
- What drains her: fixing problems quietly that nobody outside the team sees.
- First idea: “Ask for a promotion.”
- Better: for the next month, write a short note to the team after each fix explaining what broke and how to avoid it. Offer to present the most useful one at the engineering meeting.
- Kind of crafting: task (writing up), social resources (feedback on the notes), and challenging demand (presenting).
- First step: write the first note this week and ask her lead whether the format is useful.
Notice that none of the better versions needs a new job.
Each one is small, starts this week, and produces something both the person and their manager can see.
How do you design a job crafting experiment?
Treat the first change as an experiment, not a commitment.
A useful experiment has five parts.
- A target. One drain to reduce or one resource to add. Pick the one that would make the biggest difference to your energy at work.
- A change. One concrete thing you will do differently, written in one sentence.
- A time box. Two to four weeks. Long enough to notice something, short enough that it is easy to start.
- A check on others. Who else is affected, and do they need to know or agree? If your manager needs to agree, ask before you start.
- Something to watch. What you will notice if it works: which days feel different, how long a task takes, what feedback you get.
Write it like this:
- “For three weeks from Monday, I will take the first call with each new client.”
- “I will note at the end of each day whether it felt different.”
- “I will ask the account manager for one piece of feedback after the second week.”
What are the limits of job crafting?
Job crafting works best at the edges of a job and least at its center.
It helps when the work is mostly right but the balance is off.
It helps less in three cases:
- when the core of the job is wrong for you
- when the workload is unmanageable
- when the relationship with your manager has broken down
In those cases, crafting can make a few weeks more bearable while you work on the real issue.
But it should not replace a direct conversation or, eventually, a different role.
There are two other cautions.
First, crafting that quietly shifts work onto colleagues or drops tasks your manager relies on will cost you trust.
Second, cognitive crafting should not be used to talk yourself out of a legitimate concern.
If you find yourself reframing the same problem every week, it is probably a problem to raise.
How do you use job crafting with your mentor?
A mentor is a good partner for job crafting because they can see your job from the outside.
They have also usually shaped their own job over the years.
A simple way to work on it together:
- Before the meeting, estimate where your hours go in a normal week. Mark which parts give and drain energy, and bring two or three rough ideas. The guide on how to prepare for a mentoring meeting covers how to bring this kind of material without turning it into a status report.
- In the meeting, go through the three kinds of crafting together. Ask your mentor which idea they would try first, and why. Ask how they shaped their own role. The guide to questions to ask a mentor has more ideas.
- At the end, write your experiment in one sentence and agree when you will review it.
- At the next meeting, report what happened. Decide whether to keep the change, adjust it, or try another. If the experiment showed that you need your manager’s support for a bigger change, plan that conversation with your mentor.
If your program sets a goal at the start, a crafting experiment is often a good first step toward it.
The guide on setting goals with your mentor explains how to keep the goal and the steps connected.
Sources
- Wrzesniewski, A., & Dutton, J.E. (2001). Crafting a job: Revisioning employees as active crafters of their work. Academy of Management Review, 26(2), 179-201. https://doi.org/10.5465/amr.2001.4378011
- Tims, M., Bakker, A.B., & Derks, D. (2012). Development and validation of the job crafting scale. Journal of Vocational Behavior, 80(1), 173-186. https://doi.org/10.1016/j.jvb.2011.05.009
- Schaufeli, W.B., & Bakker, A.B. (2004). Job demands, job resources, and their relationship with burnout and engagement: A multi-sample study. Journal of Organizational Behavior, 25(3), 293-315. https://doi.org/10.1002/job.248